Sep. 30th, 2012
unlimited permissions works
Sep. 30th, 2012 07:10 pmArcher's powers primarily revolve around storing images of melee weapons, particularly swords (and occasionally defensive items such as shields), in his mind and then creating them through magic and force of will when he needs to fight. Whenever he sees a new such weapon, he makes the attempt to stash its image in his mind for later retrieval in battle. Through this, he can even reproduce some of the special abilities of magical swords and shields, although they won't be as good as the original.
The same applies here in the City, but the 'Porter and the general vagaries of interdimensional contact have made it less reliable. Sometimes he just won't be able to copy something particularly tricky or unique about a new sword he sees here, and that's not even getting started on the powers. So if you have any characters with interesting melee weapons (with, of course, a focus on swords) or shields that you wouldn't mind Archer copying, it'd be great if you could fill out this form.
In addition, the same power that allows him to analyze weapons in order to copy them later lets him read the structure of objects and materials in general, even particularly unusual ones. If your character has some kind of special item that Archer's structural analysis ability would pick up something unusual from (or fail on completely), you can use this post to let me know about that as well.
The same applies here in the City, but the 'Porter and the general vagaries of interdimensional contact have made it less reliable. Sometimes he just won't be able to copy something particularly tricky or unique about a new sword he sees here, and that's not even getting started on the powers. So if you have any characters with interesting melee weapons (with, of course, a focus on swords) or shields that you wouldn't mind Archer copying, it'd be great if you could fill out this form.
In addition, the same power that allows him to analyze weapons in order to copy them later lets him read the structure of objects and materials in general, even particularly unusual ones. If your character has some kind of special item that Archer's structural analysis ability would pick up something unusual from (or fail on completely), you can use this post to let me know about that as well.